Joined: 16 Dec 2007 Location: Modding other games.
Posted: Mon Feb 11, 2008 6:22 am Post subject:
Su-37 Super Flanker [old]
Subject description: Erusean Su-37 Super Flanker
Multi-role --Su-37 (finished)
The Su-37 was a fighter like no other when it first appeared.
The first aircraft capable of supermaneuverability made it an extremely stable fighter
as it can recover from stalls at any altitude. Weapons systems include QAAMs and a powerful autocannon made this fighter capable of attacking anything, putting this fighter in direct competition against the F-22A Raptor. Cost=3000
Anyway its still a work in progress in the details
super_flanker_000_768.png
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su37_schem_01.gif
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_________________
Quote:
Everybody knows a mod that doesn't update every ten seconds is dead.
Last edited by Roaches on Sun Oct 12, 2008 6:14 am; edited 1 time in total QUICK_EDIT
Joined: 16 Dec 2007 Location: Modding other games.
Posted: Mon Feb 11, 2008 8:55 am Post subject:
Thanks for the quick tips, I can see the difference now.
Edit: I can't take any screenshots right now because my voxels and hva tools and viewer are acting strange lately. Anyway that was one big lesson I learned today, thank you. _________________
Quote:
Everybody knows a mod that doesn't update every ten seconds is dead.
Joined: 16 Dec 2007 Location: Modding other games.
Posted: Thu Apr 10, 2008 2:16 am Post subject:
Im back!
Well I got things pretty settled out, and I got a good amount of time to continue modding C&C, right now I'm doing ingame testing of my voxels, just experimenting with the normals at the moment. I got more comming soon, today that is....
Su-37 ingame test.png
Description:
keep in mind that this isn't the final product of how my voxels look at the moment, they're experimental at the moment i.e. (normals, details, etc.)
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_________________
Quote:
Everybody knows a mod that doesn't update every ten seconds is dead.
Joined: 16 Dec 2007 Location: Modding other games.
Posted: Sun May 11, 2008 10:57 am Post subject:
Preparing the final product....
Looks like I took enough time off doing other stuff and is time to get back on track. I couldn't get photoshop installed in vista 32bit, so I started using GIMP as my alternative texture and 3D skin making tools. I just hope my voxel normals don't kill the work
Once, I'm done with voxelling I'll be finishing my 3D models for SHPing soon. Well heres what I'm preparing for todays work on C&C. You AC fans might remember this Iconic paint scheme.
Namco's Project Aces render art of the Su-37
_________________
Quote:
Everybody knows a mod that doesn't update every ten seconds is dead.
It looks fine to me...except when it's facing <<<. I can't really see the cockpit properly o.o _________________ Please, read the signature rules of the forum. QUICK_EDIT
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