Another update about the collection: correction of Radar unit count fix, and added how to change Sandworm 'best target' behaviour to avoid attacking Fremen Warriors.. QUICK_EDIT
I may be forced to set some time aside to dive back into Dune 2.
Even though the unit command interface is woefully archaic, but hey, you can see how it was influenced by earlier games and how it has influenced RTS UI since. QUICK_EDIT
It's vintage, but there is all needs to have one of best strategy game of the story.
I'm looking for about all known Dune 2 bugs (via Opendune portal), and now we can considerate this changes to further improve the gameplay.
Currently we could focus on Scenarios & Campaigns editing to give all you a greater customized mod to do back the desire to play again all aspects of Dune 2... QUICK_EDIT
Joined: 28 Feb 2005 Location: 3,000,000 years away from Earth
Posted: Sun Jun 23, 2013 3:09 pm Post subject:
DuneX v1.29 update
I've finally got some time to upload drnovice's next release of DuneX, v1.29 Here's the new stuff in the release:
Quote:
v1.29: (June 18, 2013)
Fixed Saboteur Move command: he no more detonates on no-building tiles destination
Fix: capturing structures with deviated units did not unlock tech
Fixed Windtrap power information when a Windtrap is captured
Fixed Radar friend/enemy units count
Changed Sandworm best target behaviour to avoid attacking Fremen Warriors
drnovice is really doing a great job in updating and fixing the Dune II code, with awesome results Personally I find the last entry in the list above, especially cool, because it works so well to reflect the Dune universe from Frank Herbert's books. And it's also a lot better than if Fremen-owned Snadworms would just ignore all friendly units: the Fremen have learned to walk without the rhythm so as not to attract worms with surface vibrations, but it's hardly realistic that they could "teach", say, a Siege Tank to do the same ^_^
Great thanks to drnovice for this release! _________________ I am MrFlibble. Just MrFlibble. From the Potato King to Uncle Arnie to MrFlibble. I am his right hand. FED2k Forums - Westwood Studios' Dune games and more QUICK_EDIT
Joined: 28 Feb 2005 Location: 3,000,000 years away from Earth
Posted: Sat Jun 10, 2017 1:22 pm Post subject:
For some reason attached files were lost, so I had to re-upload them. _________________ I am MrFlibble. Just MrFlibble. From the Potato King to Uncle Arnie to MrFlibble. I am his right hand. FED2k Forums - Westwood Studios' Dune games and more QUICK_EDIT
Joined: 24 May 2004 Location: Flanders (Be) Posts:300000001
Posted: Tue Jun 13, 2017 12:35 pm Post subject:
MrFlibble wrote:
Secondly, Sardaukar Troopers can no longer be repaired like vehicles (thanks to improvements made by Nyeguds in the latest version of his editor). This also lead to the reinstating of the Repair Facility in the Sardaukar tech tree, although it had to be moved up a bit and now requires the Heavy Factory to have been built first.
Small note on this... if I remember correctly this did not affect carryall repair pickup behaviour. _________________ QUICK_EDIT
Hey, just wanted to thank you for re-uploading. This is by FAR the best mod for me, as the Sardaukar are recreated in a way I find most close to how they should be.
Joined: 28 Feb 2005 Location: 3,000,000 years away from Earth
Posted: Thu Jun 22, 2017 9:12 am Post subject:
Nyerguds wrote:
MrFlibble wrote:
Secondly, Sardaukar Troopers can no longer be repaired like vehicles (thanks to improvements made by Nyeguds in the latest version of his editor). This also lead to the reinstating of the Repair Facility in the Sardaukar tech tree, although it had to be moved up a bit and now requires the Heavy Factory to have been built first.
Small note on this... if I remember correctly this did not affect carryall repair pickup behaviour.
TBH, I don't remember
arasmus wrote:
Hey, just wanted to thank you for re-uploading. This is by FAR the best mod for me, as the Sardaukar are recreated in a way I find most close to how they should be.
Thanks! _________________ I am MrFlibble. Just MrFlibble. From the Potato King to Uncle Arnie to MrFlibble. I am his right hand. FED2k Forums - Westwood Studios' Dune games and more QUICK_EDIT
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