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How to make a good looking blended texture (**)
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Sleepwalker
AA Infantry


Joined: 13 Apr 2006
Location: No(r)Way

PostPosted: Sat Sep 09, 2006 2:36 pm    Post subject:  How to make a good looking blended texture (**) Reply with quote  Mark this post and the followings unread

For terrain-makers, a normal difficulty is when making new textures, you need the cells to blend with eachother, that can be a pain in the ass, but not if you follow my tutorial. Smile

1. Start off by simply making your texture. I'll use water as my thing to use.
Note: Make your canvass so its easy to split up in 4 pieces.
I'm using 200 x 200 in this example.



2. Now you split your image in 4 pieces like this. Split every corner of the image, make sure they're all the same size.



3. Move the corners to their opposite section. Like the upper right corner goes to the lower left corner.



4. Connect the pieces again so they now are 200 x 200 again. It will look somehting like this:



5. Now you need photoshop. Use the healing brush to blend the "cross" between the pieces. Now it will look something like this:



6. Now if you have done things properly, the texture will blend with itself just fine.




What you do with your texture now is not my bussines, so the tut ends here, hope you find it useful.


Key Words: #Tutorials #Textures #Graphics #Renegade #Generals #ZeroHour #TiberiumWars #KanesWrath #RedAlert3 #RedAlert3Uprising #Fallout3 #Photoshop 

Last edited by Sleepwalker on Thu Jun 26, 2008 2:06 pm; edited 2 times in total

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Sep 09, 2006 3:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

that's a very good tutorial, sleepwalker. Good work!

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Nod warrior
Vehicle Driver


Joined: 20 Jul 2005
Location: On the Battlefield

PostPosted: Sun Sep 10, 2006 2:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

yes, indeed it is...pwnage!! #Tongue

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tobiasboon46
Shrapnel Sniper


Joined: 09 Sep 2005
Location: Argentina

PostPosted: Sun May 20, 2007 3:47 am    Post subject: Reply with quote  Mark this post and the followings unread

Sorry for the BIG bump but what about GIMP?

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Err...the image above means no offence to the american people...It's a bit of what I feel about it's gov't >_>

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Sleepwalker
AA Infantry


Joined: 13 Apr 2006
Location: No(r)Way

PostPosted: Thu Jun 26, 2008 12:09 am    Post subject: Reply with quote  Mark this post and the followings unread

Fixed the images for anyone who cares Razz

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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Thu Jun 26, 2008 12:24 am    Post subject: Reply with quote  Mark this post and the followings unread

Isn't there an offset image command in Photoshop that makes life so much easier? I don't have PS in front of me but I think it's something like Filter > Other > Offset. The rest is applicable, though.

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Thu Jun 26, 2008 9:13 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice..wow those images are trippy..they pulsate and wiggle..@__@'

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Delirium..

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Thu Jun 26, 2008 3:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Interesting, we must talk about this Sleeper #Tongue

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Bako'Ikaporamee
Commander


Joined: 29 Aug 2007
Location: Village of Creston, British Columbia.

PostPosted: Wed Jul 02, 2008 6:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Tis a nice tutorial, I used to do this a while ago for decent tiles back in the 90's. Going the extra step into isometric tiles would be fun too.

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Oh, fuggerbuggerrit!

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