
The Construction Yard allows the construction other buildings. Upgrades can be purchased to allow the construction of multiple buildings at the same time. There are no dozers such as in Generals.

The Power Plant provides power for your base's structures. Like in Tiberian Sun the Power Plant can be upgraded with additional turbines to increase power production.

The Barracks allows for the production of infantry. Unlike past games set in the Tiberian universe certain types of units, such as Light Infantry, will be produced in squads.

The Tiberium Refinery allows for the harvesting of Tiberium. One Harvester is deployed when a Tiberium Refinery is constructed and it allows the production of additional Harvesters from the War Factory.

The Tiberium Silo stores unrefined Tiberium for processing. It is unknown if they will spill the contained Tiberium when destroyed as in Tiberian Sun.

The Watch Tower is GDI's basic defensive structure. It can detect cloaked units such as the Stealth Tank and is upgradeable with rockets, a mini-gun or another unspecified weapon.

The Component Tower appears to be the same as Tiberian Sun and has the ability to upgrade its weapon to either a sonic turret or a rocket/missile turret. Its default weapon is the Vulcan Cannon from Tiberian Sun.

The War Factory allows the production of vehicles. Units can be built from each additional War Factory just like in Generals.

The Radar Center allows you to see the mini-map with units and structures. Like Tiberian Dawn, it has the special ability of calling in air strikes. It can also trick the enemy’s radar.

The Airfield allows the production of aerial units such as the Orca and appears to be the replacement of the helipad from past games.

The Tech Center allows you to research and/or purchase upgrades for vehicles. Presumably it also opens up the production of higher tech level vehicles.

The Arsenal allows you to research and/or purchase upgrades for infantry and it can also heal infantry. Presumably it also opens up the production of higher tech level infantry.

The Rocket Uplink allows you to launch rockets and transport Zone Troopers. The rockets are also meant for both tactical strikes on the map and for deploying spy satellites that reveal the entire map to the player.

The Ion Cannon allows the use of GDI's orbital satellite weapon system, the Ion Cannon. It can strike a giant green/blue beam on any target on the map. The laser can be moved while it is attacking, just like in Generals.
Note: This section was written and donated by Alex06, and it was oiginally written for C&C: Infiltration. Check the comments for further info on credits.