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dalek power plant WIP
Moderators: Ackron
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Judeau
Commander


Joined: 28 Feb 2004

PostPosted: Thu Apr 21, 2005 7:06 pm    Post subject:  dalek power plant WIP Reply with quote  Mark this post and the followings unread

ackron you're gonna love me for this Laughing
here's one of the generators on the power plant i'm working on



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Ackron
Commander


Joined: 19 May 2004

PostPosted: Thu Apr 21, 2005 7:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

oh my thats impressive.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Apr 21, 2005 7:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Smile I like it! I hope you add some cool texture on the red part...

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Thu Apr 21, 2005 8:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

so banshee am i still pre alpha?

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Judeau
Commander


Joined: 28 Feb 2004

PostPosted: Thu Apr 21, 2005 8:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Banshee wrote:
Smile I like it! I hope you add some cool texture on the red part...

this is only one of the 4 generators on the building Laughing

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christophski the great
Energy Commando


Joined: 21 May 2004
Location: England

PostPosted: Sat Apr 23, 2005 4:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

oh, well i guess I wont be needed anymore...

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Singer-Songwriter Christie Isaac

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Sat Apr 23, 2005 5:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

well basicly knightmare works faster, makes better, is more imaginative and has more ideas than you. he also makes graphic effects. but i do have  a use for you if you still want to help

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sat Apr 23, 2005 5:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hey! It's cool!

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christophski the great
Energy Commando


Joined: 21 May 2004
Location: England

PostPosted: Sun Apr 24, 2005 9:36 am    Post subject: Reply with quote  Mark this post and the followings unread

I see your point hes more reliable, but I'm gonna start making a YR mod call Defiant Destiny so I'll be working on that, at least this gave me some skills, If you need any Static 2D graphic help, just ask.

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Thu Apr 28, 2005 2:17 am    Post subject: Reply with quote  Mark this post and the followings unread

more of a silo than a powerplant

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Thu Apr 28, 2005 8:58 am    Post subject: Reply with quote  Mark this post and the followings unread

2 things wrong with that statement
1. no silos in YR
2. its not a whole powerplant

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Thu Apr 28, 2005 4:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

I know there is no silos in yuri-it just looks like nod silo

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Judeau
Commander


Joined: 28 Feb 2004

PostPosted: Sat May 07, 2005 10:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

the results of me returning



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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sun May 08, 2005 7:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Hmm, not bad at all.

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christophski the great
Energy Commando


Joined: 21 May 2004
Location: England

PostPosted: Sun May 08, 2005 11:00 am    Post subject: Reply with quote  Mark this post and the followings unread

man, looks sweet, needs some more pipes or something though

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun May 08, 2005 1:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think it's good. Some things could be properly skinned.

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Judeau
Commander


Joined: 28 Feb 2004

PostPosted: Sun May 08, 2005 2:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Banshee wrote:
I think it's good. Some things could be properly skinned.


what things and how do you think they should be skinned?
i hardly think the daleks would decorate their buildings

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Sun May 08, 2005 3:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

quite its all grey surfaces with the odd flahing light. it does need pipes and stuff though as dalek things tend to be slightly errrrm backwards despite their advanced technology

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Judeau
Commander


Joined: 28 Feb 2004

PostPosted: Sun May 08, 2005 5:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

then there shall be pipes and stuff

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Judeau
Commander


Joined: 28 Feb 2004

PostPosted: Mon May 09, 2005 3:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

w00h00 another update on the dalek power plant
errrr FAR better then the previous undaleky thing in the middle



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Judeau
Commander


Joined: 28 Feb 2004

PostPosted: Mon May 09, 2005 10:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

the latest render
this is the finished version as of yet unanimated



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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue May 10, 2005 5:15 am    Post subject: Reply with quote  Mark this post and the followings unread

WOW!!! Very Happy

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Judeau
Commander


Joined: 28 Feb 2004

PostPosted: Tue May 10, 2005 10:01 am    Post subject: Reply with quote  Mark this post and the followings unread

the active anim
hehehe the continuation of the ultimate attack in the martial arts school of eye candy



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christophski the great
Energy Commando


Joined: 21 May 2004
Location: England

PostPosted: Tue May 10, 2005 5:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

w00t! Disco stylie!! seriously, the 4th generators.jpg looks like it was made by a disco person.

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Tue May 10, 2005 9:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice!

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Judeau
Commander


Joined: 28 Feb 2004

PostPosted: Tue May 10, 2005 11:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

christophski the great wrote:
w00t! Disco stylie!! seriously, the 4th generators.jpg looks like it was made by a disco person.


meh only thing i guess is the many little knobbs.....hey daleky

meh posting burning anim soon

haha BURN BURN  #evil

and don't go complaining about the fx the shp has no bugs or strange stuff



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Judeau
Commander


Joined: 28 Feb 2004

PostPosted: Wed May 11, 2005 8:56 am    Post subject: Reply with quote  Mark this post and the followings unread

officialy.....the power generator complex has been FINISHED
here's the build-up
look ONe post up for the damaged anim

and don't mind the little beginning render errors..those are removed in the shp



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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Wed May 11, 2005 2:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Slowmotion used?

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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Wed May 11, 2005 3:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

I know you said the render errors don't exist at the beginning as an SHP, it's easiest just to start with the base there to start with to remove any possiblity of errors with the SHP. Otherwise, both of the animations are top notch!

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Judeau
Commander


Joined: 28 Feb 2004

PostPosted: Wed May 11, 2005 3:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

the error only occurs because an invisible face and a visible face are at the exact same location........wich makes them overlap in strange ways
as you ee the rising up of the concrete is far to slow at that point so i sped it up a little so there wouldn't be any overlapping......that's what i meant

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Lee
Jumpjet Infantry


Joined: 24 Feb 2005
Location: Nottingham, England

PostPosted: Sat May 14, 2005 3:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

omg that looks amazing

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Sun May 15, 2005 1:09 am    Post subject: Reply with quote  Mark this post and the followings unread

OMG I love it~!

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Sun May 15, 2005 2:32 am    Post subject: Reply with quote  Mark this post and the followings unread

I think the lighting efect looks really nice there,a nice relaxing almost pulse

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Vincent93
Commander


Joined: 07 May 2005
Location: Behind you!!!

PostPosted: Tue May 17, 2005 8:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

SWEET!!! Shocked  Shocked  Shocked  Shocked  Very Happy  Very Happy  Very Happy  Smile

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Sun Sep 11, 2005 6:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks great,but you can do some more work with the damaged building.

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