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[cnp] A yuri tower
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DBTII
Civilian


Joined: 03 Apr 2025

PostPosted: Fri Apr 11, 2025 7:01 pm    Post subject:  [cnp] A yuri tower
Subject description: A yuri tower
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A yuri building shp that I made myself



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YGTOWER.gif



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Anderwin
General


Joined: 16 May 2005

PostPosted: Fri Apr 11, 2025 9:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Love the design on this building!

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Fri Apr 11, 2025 11:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think that's the most impressive cut & paste building I've ever seen.
Great work on the many animations.

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Sat Apr 12, 2025 6:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Craziness! But excellent work on the c&p...

Now about that shadow, it's the wrong direction, and too small.

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wow4ik81
Grenadier


Joined: 30 Nov 2023
Location: Germany

PostPosted: Sat Apr 12, 2025 10:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

the shadows are better than on my Statue of Liberty

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DBTII
Civilian


Joined: 03 Apr 2025

PostPosted: Sun Apr 13, 2025 2:48 am    Post subject: Reply with quote  Mark this post and the followings unread

G-E wrote:
Craziness! But excellent work on the c&p...

Now about that shadow, it's the wrong direction, and too small.


I referenced other buildings for the shadows, but now it does seem the length might actually be a bit too short

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adamstrange
Gauss Rifle Trooper


Joined: 07 Mar 2013

PostPosted: Sun Apr 20, 2025 7:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm amazed that the talent you guys have, that you didn't all unite and create a brand new YR game because a lot of people would buy it.

I thought of how I could use this but want to know if its possible to code this as a super cloning vat that when you build a soldier, instead of getting 1 clone you get 4 or 6 ?

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adamstrange
Gauss Rifle Trooper


Joined: 07 Mar 2013

PostPosted: Sun Apr 20, 2025 10:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Why does it vanish after its built ?

Also I tried to turn it into a super psyhic tower but it captures nothing.

[YGTOWER]
UIName=Name:Neuro Tower
Name=Yuri Neuro Tower
Image=YGTOWER
BuildCat=Combat
Prerequisite=YACNST;YATECH
Primary=NeuroMindController
TechLevel=9
Adjacent=2
Strength=455 ;750
Armor=steel
Sight=5
Points=30
Owner=YuriCountry
AIBasePlanningSide=2 ;gs 0 for Good, 1 for Evil
Cost=5;000 [JUST FOR TESTING]
Power=-250
Powered=true
Capturable=false
Crewed=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
DeathWeapon=OilFireAreaExplosion
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM
MaxDebris=100
;MinDebris=1
ThreatPosed=0 ; This value MUST be 0 for all building addons
SpecialThreatValue=1
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=450, 200, 150
AIBuildThis=yes
ImmuneToPsionics=yes ; defaults to yes for buildings, no for others
PipScale=MindControl
PipsDrawForAll=yes;gs don't have to be allied to see pips (Building property)
DetectDisguise=yes
Drainable=yes
AntiInfantryValue=25
AntiArmorValue=25
AntiAirValue=0
BuildLimit=1

[NeuroMindController]
Damage=30; number of mind control links
ROF=100;125
Range=30
Projectile=PsychicControl
Speed=100
Warhead=Controller
;Report=YuriMindControl
Anim=YURICNTL
FireOnce=yes

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Medalmonkey
Missile Trooper


Joined: 26 Nov 2003

PostPosted: Mon Apr 21, 2025 8:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Yo thats pretty sick

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DBTII
Civilian


Joined: 03 Apr 2025

PostPosted: Thu Apr 24, 2025 11:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Medalmonkey wrote:
Yo thats pretty sick

lol
Why do you say so Wink

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