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Version 13.1.0:
Released: Oct 16, 2024
Released: Oct 16, 2024
- Added: Brutal Co-Op difficulty mode (Credits: Rampastring).
- Changed: The sidebar icons of the MCVs and War Factories of all different factions now look distinguishable from one-another (Credits: Bittah Commander).
- Changed: You can now produce all Allied infantry from a deployed Enforcer without needing to own an Allied Barracks.
- Changed: Several Co-Op missions have received quality-of-life improvements, such as revealing enemy defensive positions in advance so that the missions won't require advance-knowledge to be beaten (Credits: Rampastring).
- Changed: Difficulty scaling has been improved in several Co-Op missions (Credits: Rampastring).
- Fixed: Several bugs in the "Liberation Extermination" Co-Op mission have been fixed (Credits: Rampastring).
- Fixed: You can no longer produce grenadiers from a deployed Enforcer when you don't own a GDI or Soviet Barracks.
- Fixed: The Missile Silo didn't get disabled when you disabled Super Weapons in Skirmish/Multiplayer.
- Fixed: The game played a clicking sound when selecting a Minigunner instead of playing its usual voice line.
- Fixed: The player was unable to build a Missile Silo in three Covert Revolt missions where they were supposed to be able to.
- Fixed: Power to the People #4: You can now build the TD Refinery after capturing a Nod Construction Yard (Credits: ToasterCat).
- Fixed: Power to the People #6: There was a random chance to get soft-locked out of finishing the mission (Credits: ToasterCat).
- Fixed: Power to the People #9: There was a random chance to get soft-locked out of finishing the mission (Credits: ToasterCat).
For further information about Dawn of the Tiberium Age, visit its Forums at PPM, ModDB Profile, Discord Channel, and YouTube Video Channel. You can download Dawn of the Tiberium Age Version 13.1.0 Here. And this is all for today! Enjoy Dawn of the Tiberium Age and provide your feedback about it so it can get better.