I tried to set the ddraw.ini with:
Code:
renderer=opengl
shader=Shaders\nearest-neighbor.glsl
; also tried the nearest.glslp from https://github.com/libretro/glsl-shaders
shader=Shaders\nearest-neighbor.glsl
; also tried the nearest.glslp from https://github.com/libretro/glsl-shaders
I also tried to update the cnc-ddraw dll to the latest version (https://github.com/CnCNet/cnc-ddraw/releases/tag/v4.4.7.0). However, it seems the mod's launcher overrides anything I put in the draw.ini with its own arguments when running the Game.exe.
So my question is: Is it possible to use an glsl or glslp shaders with the mod? And, if yes, what should I do to make it work? Thank you in advance.