I'm not totally sure yet myself if I'm continuing it. As currently my process for this is to keep the Original Voxels in their original scale and this method conflicts to the workflow of Colony Wars as well since I have different scale for voxels in that mod. If anything I guess you could consider it still in development. I'm just distracted with playing other Games lately. _________________ ~ Excelsior ~ QUICK_EDIT
Alright thanks, that's all I was wondering. No worries, always need a break from modding . _________________ "Don't beg for things; Do it yourself or you'll never get anything." QUICK_EDIT
Also Known As: martx Joined: 28 Oct 2016 Location: PH
Posted: Sat Nov 05, 2016 11:23 am Post subject:
heard from Atomic_Noodles that Noodle's Patch was probably scrapped...
If this is a bump, Sorry about that I'm just replying to Graion...
I was a forum idiot at the time (perhaps still one today?)
I lost my PM about this, therefore I cannot provide any means of evidence. _________________ all my posts before 2020 were made by a 13 year-old, forgive these if you see any, thank you Last edited by NucleiSplitter on Sat Sep 02, 2017 9:53 pm; edited 3 times in total QUICK_EDIT
... do you even read before you post? Atomic_Noodles JUST replied about it above. _________________ "Don't beg for things; Do it yourself or you'll never get anything." QUICK_EDIT
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Sun Nov 06, 2016 1:05 pm Post subject:
Definitely not, I never talked with this creature nor I posted anything which this could be a reply to. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
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WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
Also Known As: martx Joined: 28 Oct 2016 Location: PH
Posted: Sat Sep 02, 2017 9:42 pm Post subject:
Discontinued by Atomic, he will continue his Colony Wars mod though.
Or just LOOK UP THERE IN ATOMIC'S REPLY _________________ all my posts before 2020 were made by a 13 year-old, forgive these if you see any, thank you QUICK_EDIT
It's an idea. No one will care, as long as you don't go around bragging that idea was completely yours. _________________ One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
Like, say 'amphibious Miners and JumpJet MCVs are my idea', whereas we all know EA introduced those in C&C3 and RA3 respectively.
But saying 'amphibious Miners and JumpJet MCVs in RA2 are my idea' wouldn't be a rip-off.
I got the idea myself, not Noodles' Colony mod. I knew about it MUCH later. _________________ One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
Also Known As: martx Joined: 28 Oct 2016 Location: PH
Posted: Tue Sep 05, 2017 2:51 am Post subject:
Okay, don't start a fight here guys, everyone knows this mod ain't gonna be released.
An Idea needs to be ORIGINAL to let people know that it's worth a shot. And RIAKTOR, your "idea" has already been done in Beowulf's Rules Mod, (which is in bad quality ) _________________ all my posts before 2020 were made by a 13 year-old, forgive these if you see any, thank you QUICK_EDIT
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