
Custom slopes is possible and is possible a slope of 1/2 of the normal height...
with this piezes:

I sue TMP STUDIO and XCC TMP EDITOR for a fast work, but is hard... : p
Problem:
-need much work
-problem with the shadow
this work in:
-TS
-RA2
-OpenRA? (i'm not sure)
3D TERRAIN

this is a simple idea for a more simple work with the pavement details...
but is hard too for make a perfect borders (more hard with 3ds max)

here a diference of the 3d terrain tile and standar tiles:

this is the file in XCC TMP EDITOR (thanks for TOMSON, the new xcc tmp editor is great)

Problems:
-need much work
-problems with the shadow

this work in:
-TS
-RA2
-OpenRA? (i'm not sure)
MORE SHORES
is posible add more types of terrain? yes, but with [#include] of ARES.
Final alert work with 4 types only (is stupid) u.u, but with #include of ARES is posible +4...

sorry with the quality

Problem:
-need perfect shores in the shores of Final Alert
this work in:
-RA2 (ARES)
-OpenRA? (in OpenRA is inifite? *-*)
MORE SLOPES TYPES
NewUrban in Final Alert work with a special slope, is great but innecesary for pavement...
is posible use the newurban slope for a total new terrain+slope:
NOTE: this need edit the final alert...

work ingame:

Problem:
-need edit Final Alert and temperat.ini*
this work in:
-RA2 (YR)
-OpenRA? (in OpenRA is inifite too? *-*)
need more info?
