
Fire da missiles!
Life: 300
Speed: 12
Armor: Medium Plating
Firepower: 20x8 (Missiles) / 30x2 (Autocannon)
Primary: Thundershock XS III Missiles
Secondary: Light Autocannon Turret
Cost: 1100
Strong vs: Armor / Infantry
Weak vs: Anti-Aircraft
Requirements: Allied Airforce HQ + Allied War factory
Restrictions: America
Special: Fires missiles on first round and follows up by rapid firing series of auto cannon.
Special: Thunder Warhawk X-52 have 33% chance for the missiles to cause E.M.P burst, temporarily shuts down the enemy units for one second.
Thunder Warhawk X-52 is the main backbone of the America attack helicopter. Designed to take out advancing enemy forces to weaken them before they can reach to the commander's base. Thunder Warhawk X-52 are also excellent at harassing enemy force to delay them to buy the player more time to build up a large force to defend and to attack.
Additional Information
- At Elite Level, Thunder Warhawk gain Armor, Speed and Firepower bonus.
- At Elite Level, Thunder Warhawk's shock missiles E.M.P burst duration increased to 2 seconds and adds 4 burst to the missiles. Autocannon now burst 3 instead of 2.
- 33% Chance for Survivor to escape at Rookie Level.
- 50% Chance for Survivor to escape at Veteran Level.
- 75% Chance for Survivor to escape at Elite Level.