After releasing the second part, I started to make this immediately, but got bored soon and the map was collecting dust for months.
However, now it is DONE for you to play


I'm sorry if there are some problems in the mission, but I tested it far too many times than it's healthy (

not working... anyways, it's still very much playable and I hope you enjoy it

Story/Briefing:
Code:
Commander, this is a true catastrophe! Without your survival
from General's trap, he could have destroyed whole GDI. Now
he has lost the advantage of surprise, and it's time for our
move.
According to the information we gained from the Nod commander
you captured, General Douglas is negotiating with a Nod
general and is apparently willing to join the Brotherhood.
Needless to say, this must NOT happen! Our technologies must
not fall into Nod's hands nor can the General be allowed to
enchance his forces with Nod's weapon or stealth systems.
The meeting between the traitorous general and Nod is beign
held near Douglas' main base, in Iceland. His base is
heavily defended with Firestorm defence systems and Orca
Bombers, but our intelligence reported that both squadrons
of bombers just left for a bombing run and won't return too
soon. Since you helped the Forgotten earlier, they have now
offered their help in disabling the defences. Use the
mutants wisely, Commander, they are valuable allies in this
conflict. Good luck.
DATA LINK CLOSED.
Objective 1: Infiltrate the Shark Home's firestorm generator with the mutant saboteur.
Objective 2: Destroy the Shark airbase using mutant forces.
Objective 3: Capture all three radar stations to get the exact location of the meeting.
Objective 4: Destroy Generals' Orca Command craft and Nod's Montauk and end this madness.
from General's trap, he could have destroyed whole GDI. Now
he has lost the advantage of surprise, and it's time for our
move.
According to the information we gained from the Nod commander
you captured, General Douglas is negotiating with a Nod
general and is apparently willing to join the Brotherhood.
Needless to say, this must NOT happen! Our technologies must
not fall into Nod's hands nor can the General be allowed to
enchance his forces with Nod's weapon or stealth systems.
The meeting between the traitorous general and Nod is beign
held near Douglas' main base, in Iceland. His base is
heavily defended with Firestorm defence systems and Orca
Bombers, but our intelligence reported that both squadrons
of bombers just left for a bombing run and won't return too
soon. Since you helped the Forgotten earlier, they have now
offered their help in disabling the defences. Use the
mutants wisely, Commander, they are valuable allies in this
conflict. Good luck.
DATA LINK CLOSED.
Objective 1: Infiltrate the Shark Home's firestorm generator with the mutant saboteur.
Objective 2: Destroy the Shark airbase using mutant forces.
Objective 3: Capture all three radar stations to get the exact location of the meeting.
Objective 4: Destroy Generals' Orca Command craft and Nod's Montauk and end this madness.
EDIT: Updated the map graphically and trigger-wise at the start location. The first objective is now quite devilish, but keep trying, you can do it!
Another thing is, that the last part of this mission is now actually not wide enough for bigger resolutions (1080p), which will cause some annoying camera twitching.
The map is already as big as FS allows, so I couldn't really fix it. My apologies for the issue, you'll have to either play with smaller reso or just try to keep camera
movement to minimum during the last objective; it's very short anyways.
Again, the screenshots are somewhat outdated.