Do you want a version 1.0 without the mutant side?
Yes, i want this mod now!
16%
[ 3 ]
No, i want mutants in version 1.0 already.
83%
[ 15 ]
Total Votes : 18
Author
Message
The DvD
TiberiumWeb.com Webmaster
Joined: 30 Dec 2002 Location: Netherlands
Posted: Mon Aug 16, 2004 5:20 pm Post subject:
Do you want me to release a version of TSTW without mutants?
TSTW is basically finished, yes really believe it or not, it's just that i feel like giving up on the new buildings for the mutants for now. So, do you think it's a good idea if i would release a version 1.0 that comes with everything except a playable mutants side? In such a version, some other tiny things will be 'beta' as well, such as the buildup animations for some of CABAL's buildings.
Remember, this only means the mutants will be delayed until version 1.1
Please, don't just vote, reply with your reason QUICK_EDIT
Take your time, we'd rather wait for an excellent product than get a rushed one, like Westwood did.
You need some help with the mutant buildings? I am waiting for my Fallout Collection mail order (Should get it tomorrow), all 3 games use a 2D isometric view so I could convert some structures that seem fit for muties. _________________ QUICK_EDIT
That last idea sounds good, please, contact me when you think something would be good for the mutants. BTW i'm getting help from Triforce on the mutant buildings QUICK_EDIT
PLZ RELEASE THIS!!!! YOU DID SAME EITH THE GUYS AT TUMSUN!!!!! YOU DIDNT RELEASE THE MOD EVEN IF YES WON!!!!!!! PLZ RELEASE IT! YOU CAN MAKE THE MUTANTS FOR V 2.0!!!!!!!!! QUICK_EDIT
Joined: 12 Sep 2003 Location: In my own little world
Posted: Sun Sep 05, 2004 4:07 pm Post subject:
Mmm, maybe to keep the public entertained, get a few more testers and throw out some more screens. Thats should keep the public happy for a while so work on Mutants can continue. _________________ AI
Empire Earth: The AI doesn't build their bases in a logical fashion, but has superb offensive and defensive capabilities.
Red Alert 2: The development team was stoned during this part of the programming.
Hmm Natus i'm gonna release it without mutants.. so the release should keep interest high (or whatever level it is at ) while i work on mutants. QUICK_EDIT
Why didnt you ask me to make the buildup DvD? I have the 3dsmax file of it, 10x easier to animate there and clean it up then to do it by hand. QUICK_EDIT
Joined: 24 May 2004 Location: Flanders (Be) Posts:300000001
Posted: Fri Nov 19, 2004 3:15 pm Post subject:
Heh. Well I'm managing so far... the dome is a real challenge ^_^ _________________ Last edited by Nyerguds on Fri Nov 19, 2004 6:40 pm; edited 1 time in total QUICK_EDIT
DvD and anyone else, tell me what you think about this mutant barracks.
You probably remember this from somewhere.. in the game. It needs frames, resizing, a flag pole, and so on. Currently I'm using psp, so it's not a shp file yet.
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