Posted: Sun Oct 14, 2012 2:22 am Post subject:
Pre-Pre Alpha Shot Thread
Subject description: Updated whenever I feel like it
I haven't done any terrain editing what so ever for TD:R. Everything will also be scaled differently than Red Alert 2's baloonish style of proportions, as such, I do not use vehicles to make a "scale comparison" because the comparison is flawed. However, any other issues that may creep up I may address. I am more interested in delivering a finished product than a highly polished product at the moment so some issues like unit pixeliation may have to wait. Also, don't expect high quality staged shots at this point in the mod. It will come in due time.
Here are a few glamor shots of various Nod and GDI units. The map used was "Tour of Egypt" as it reflects my overall lighting goal for TD:R.
Tonight, Nod gets a couple of glamor shots. More to come.
_________________ You come for the modding but you stay for the Crap Forum. QUICK_EDIT
Looks good enough in my opinion though... With some personal style choices on the Turret probably. But overall its pretty much exact though.
I'm guessing you have Renegade Installed as well so we'll be expecting the same move and weapon sounds as well? _________________ ~ Excelsior ~ QUICK_EDIT
There were some minor texture details on the turret that I omitted for clutter reasons. I think the current turret suffices. _________________ You come for the modding but you stay for the Crap Forum. QUICK_EDIT
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