Wow they turned out really well, only thing is tho is it makes some of the maps look a bit too healthy etc, needs more dead & brown ones _________________
Keep the healthy ones for Globotech/Green zones.
A few more dead ones would be nice, and maybe a tiberium infested one too.
They look great on the new terrain! QUICK_EDIT
Since tiberium trees can have a custom spawnrate of tiberium, we should definitely think about adding a large variety of infested trees, which could then spawn much less tiberium than the primary tibtrees but still one or 2 patches after a long time. (these could be also done destroyable contrary to the immune primary tibtrees)
In this connection we should also think about creating blue and red tiberium trees. _________________ SHP Artist of Twisted Insurrection: Nod buildings
Since tiberium trees can have a custom spawnrate of tiberium, we should definitely think about adding a large variety of infested trees, which could then spawn much less tiberium than the primary tibtrees but still one or 2 patches after a long time. (these could be also done destroyable contrary to the immune primary tibtrees)
In this connection we should also think about creating blue and red tiberium trees.
I really like that idea. I tried it myself once, but failed
But I would make them partly inaffected by forest fires ... _________________
Think of me as Nordos, 'cause Banshee wouldn't rename me QUICK_EDIT
I believe I know which Trees you are referring to, those have already been replaced.
Here is our set of Blue Zone Trees: I'll get some images of each new tree type in their habitats soon.
We have plenty of Tree Sets to chose from:
- Green/Healthy
- Green/Half-Healthy
- Yellow/Dying
- Brown/Dead
- Burned/Dead
- Broken/Dead
- Bushes/Healthy
- Bushes/Dead
- Cacti
- Flora/Mutated Last edited by Aro on Wed Nov 24, 2010 7:32 pm; edited 1 time in total QUICK_EDIT
IMO too many. _________________
So, yeah, I've created a new acc. 'cause no one could remember Ordosherrscher - and I didn't like that name anyway. QUICK_EDIT
Can't say whether they're better or not than the original, but they do fit the terrain. I don't mind the rocks in the example map here, but they might stand out in another environment. QUICK_EDIT
well. I kinda like the fact it fits the other terrain now...but at the same time I think it blends almost too well. At first quick glimpse I was like 'wut dirt road? all i see are pebbles on the...OH WAIT A MINUTE'
So personally...if I had terrain making talents, i'd make it stand out a tiny bit more, and would probably reduce the amount of rocks on the roads or at least put more of the ones already there to the edge of the roads rather than in the center if possible. And would certainly use them more on the parts where the dirt roads kinda go faint for a bit.
For example on the original dirt roads this would be pieces like DS3 where it's one full and long piece but the middle of it looks like the Clear LAT.
But as of right now, to me the rocks in the road look more like a 'well let's throw our small rocky detail on the roads to make it look different as lets face it it's only a dirt road there's bound to be rocks in it!'
But it certainly is an improvement from the standard dirt roads that stuck out in a bad way in TI's terrain. So good job.
EDIT: Oh btw, some guest on Tibweb posted an error report there on a topic. Figured i'd say something. _________________ Kalistia Crestland (2)
In Soviet Russia, grass grows on tiberium! QUICK_EDIT
Well, the middle of a road is always least used, so it makes sense some rocks would stand out. Also, like Bolt said, they are more like tracks born out of constant use, not built in a sense. I agree, the pebbles will make the roads stand out depending on the surrounding terrain, and thus I'd give them a brown tint, to blend with the road more. _________________ QUICK_EDIT
These new shores are really neat. My only comment goes to the natural water bridges - I would prefer if they consisted of clearly shallow water. _________________ QUICK_EDIT
Hey...can you point me to the editor direction forums...unlike warcraft there is no terrain and when i click something it remains a white screen...and there seems to be no button to do anything about it as far as i know v.v.. QUICK_EDIT
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