Posted: Wed Jun 23, 2010 12:50 pm Post subject:
Genesis Missile
Genesis Missile
No pictures as of yet sorry
The Genesis Missile is the evolution of Tiberium based weaponary and Nods long range ballistic missile research. Unlike the now rather unpopular Chemical Missile, the Genesis Missile upon detonation releases a powerful Tiberium based explosion which is damaging to infantry and units around it, although not so damaging towards buildings. Shards of razor-sharp tiberium will shred infantry and devastating after radiation effects will cause after effect damage within the point of impact.
Additionally, the Genesis Missile is produced in various sizes with specific damage specifications depending on the target. Most typically used by Nod Commanders is the Type 3 Genesis Missile, the third largest missile class in the Genesis range. _________________ QUICK_EDIT
Nevermind my post in the chem missile thread. I came. Will this make visceroids as well or leave behind any harvest-able tib? _________________ Victory! QUICK_EDIT
Nevermind my post in the chem missile thread. I came. Will this make visceroids as well or leave behind any harvest-able tib? _________________ Victory! QUICK_EDIT
Well this replaces the Chemical Missile, though is a blend of ballistic missile and Tiberium technology, with tinkering I will have it hopefully leaving some Tiberium around (which in a way also makes it useful for spawning tiberium in desolate areas), and may have it create visceroids, though I really want to leave that upto the Chemical Missile. _________________ QUICK_EDIT
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