Joined: 18 Jun 2005 Location: Dordrecht, the Netherlands
Posted: Mon May 31, 2010 3:26 pm Post subject:
An IC AI story...
Once upon a time there was a little AI. The little AI didn't know what to do with his base, so he always sold everything. After a while, a wise Dutch fellow came by and teached it how to build a base. It also teached it how to build some units and attack other AI's.
The AI learned and did what it was learned. But after some time the AI got stuck; it kept being overrun when it didn't had any units in its base. It knew it had base defences, but some how, it couldn't build any.
Then a American fellow came by, and teached it how to build SAM sites. This didn't help AI much, as most of the time danger came from the ground, and not the air. It kept being defeated, until the Dutch fellow came by again. It had found a little trick, and learned this to the AI.
Now the AI was all grown up, as it now could build a base, build units to attack its enemies, build defences to build its base, and as an added gift, it could nuke the living hell out of its enemies with the Nuke silo it could build now Note: I'm red, AI is blue, it has build a Flame Tower behind the tree and is constructing 2 others in front of it.
In other words: IC has a fully functional AI for at least one army now
Many thanks to n5p29 for telling me a little secret that saved the AI! QUICK_EDIT
huh, I thought the dutch fellow wrote out a long detailed explanation to the ai on how to build a base, but the ai didn't listen, and then that american fellow showed the ai how to listen to the dutch one _________________ Please, read the signature rules of the forum. QUICK_EDIT
Joined: 28 Mar 2010 Location: Yuri's fun carnival barracks
Posted: Fri Jun 04, 2010 6:26 pm Post subject:
Im using the invasion confirmed new year edition and i found out if you destroy the enemy's workers then damage their base, the ai will run. _________________ "My god, the maniac is going to do it. May god help us all..."
God: F%^& YOU!!!! QUICK_EDIT
Joined: 18 Jun 2005 Location: Dordrecht, the Netherlands
Posted: Sat Jun 05, 2010 8:20 am Post subject:
That is because that is a way older version. This is something that is only in the staff beta, not in any released version (even though the latest released version has some AI, but doesn't build any real defences) QUICK_EDIT
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