Topics
Author
Replies
Views
Last Post
Donate To Us
Banshee
36
58628
Thu Nov 07, 2024 12:11 am
Banshee
Open Source SHP Builder: Information
[ Goto page: 1 , 2 ]
Banshee
88
180273
Wed Jul 03, 2024 5:45 pm
Banshee
OS BIG Editor :: Information and Download
Get the latest version here!
Banshee
14
49587
Tue Apr 02, 2024 12:47 am
Banshee
Voxel Section Editor III :: Information and Download
Get the latest version here!
Banshee
3
15750
Wed Jul 26, 2023 6:32 pm
Banshee
Advertise at Project Perfect Mod
We need to keep this place running.
Banshee
5
12422
Tue Feb 07, 2023 2:29 pm
Banshee
PPM Frequently Asked Questions
Read this before doing any repetitive question!
Banshee
31
58605
Wed Feb 09, 2022 7:01 pm
Banshee
SBGAMES 2021: Generative Design applied to Cloud Modeling
Generative Design applied to Cloud Modeling
Banshee
1
2982
Sun Oct 24, 2021 5:11 am
Banshee
Scientific Articles
Banshee
3
23588
Sun Oct 17, 2021 6:41 pm
Banshee
SIBGRAPI 2007: Finding Surface Normals from Voxels
Banshee
6
9351
Tue Jan 21, 2020 4:01 pm
Banshee
Red Alert 2 Archives -> September 2000 Teasers (2/3)
Banshee
6
12478
Fri Jul 26, 2019 7:36 pm
Mechacaseal
About PPM
Banshee
3
12911
Wed Aug 15, 2018 7:48 am
G-E
Privacy Policy
Banshee
18
14427
Wed May 30, 2018 6:09 am
Banshee
C&C3 Community Summit Wrap-Up - Part 1: The arrival.
N00b Invasion Confirmed, at Los Angeles!
Banshee
17
21243
Fri Apr 27, 2018 12:58 pm
tomsons26lv
Red Alert 2 Archives -> Icelan Beta Session
Banshee
13
18232
Wed Mar 15, 2017 8:17 pm
Banshee
Become Affiliate!
[ Goto page: 1 , 2 ]
Banshee
71
54943
Wed Feb 08, 2017 5:17 pm
FRAYDO
Project Hosting
Banshee
33
33464
Thu Jan 07, 2016 2:51 pm
Banshee
Credits
Banshee
2
9363
Thu Jan 30, 2014 10:25 pm
Banshee
Community Features
Banshee
2
9863
Thu Jan 30, 2014 10:20 pm
Banshee
Download Red Alert 1
Yea, the original, as distributed by EA in 2008.
Banshee
0
11712
Sun Nov 24, 2013 3:13 pm
Banshee
Download Command & Conquer 95
Yea, the original, as distributed by EA in 2007.
Banshee
0
8541
Sun Nov 24, 2013 3:04 pm
Banshee
Gamescom 2013: The next Command & Conquer game
Analysis from the perspective of a game designer. [ Goto page: 1 , 2 , 3 , 4 ]
Banshee
179
68563
Tue Oct 01, 2013 3:08 pm
Deformat
SIBGRAPI 2013: Polygonal Mesh Extraction From Voxel Art.
Polygonal Mesh Extraction From Digital Voxel Art.
Banshee
4
19554
Tue Aug 13, 2013 6:42 pm
Banshee
Red Alert 2 Archives -> September 2000 Teasers (3/3)
Banshee
6
10116
Tue Sep 11, 2012 3:17 am
devil614
PPM Market Zone
Buy and sell digital content at PPM
Banshee
7
7145
Fri Apr 01, 2011 1:02 pm
Banshee
SBGAMES 2010: Fast Polygonization and Texture Map Extraction
... from volumetric objects.
Banshee
0
4763
Mon Nov 22, 2010 4:08 pm
Banshee
Red Alert 2 Archives
Banshee
20
18142
Fri Feb 12, 2010 12:19 pm
Banshee
C&C4 - Game Design - Classes
Muldrake
8
12668
Sun Oct 04, 2009 11:45 am
Rico
C&C4 - Game Design - General, Tiers & Progression
Muldrake
4
10558
Wed Sep 02, 2009 5:10 pm
Banshee
C&C4 - Game Design - Crawler & Online
Muldrake
0
7386
Wed Sep 02, 2009 3:55 am
Muldrake
C&C4 - Story + Campaign
An overview of the Story and Campaign of C&C4
Muldrake
16
16579
Mon Aug 31, 2009 4:50 pm
Muldrake
C&C4 - Through the Looking Glass!
Summarising what I saw of C&C4
Muldrake
0
6162
Tue Aug 25, 2009 11:25 pm
Muldrake
OSGIC :: Information
Open Source Game Image Creator
Banshee
11
11121
Fri May 22, 2009 3:53 pm
nod00
PPM Voxel Competition Rules
Fast, fluid and fun! [ Goto page: 1 , 2 ]
Banshee
54
46260
Fri Nov 07, 2008 8:20 am
Reaperrr
The PPM Ini Codes
Banshee
11
20764
Sun Nov 25, 2007 11:05 pm
CCHyper
Red Alert 2 Archives -> April 2000 Teasers
Banshee
9
13464
Sat Nov 03, 2007 5:55 am
BrianPrime
Red Alert 2 Archives -> Scrapped Logos and Box Art
Banshee
4
16370
Mon Oct 01, 2007 11:16 am
Ickus
CnC 3 Community Summit Wrap-Up - Part 4: The Secret Movies
Banshee
0
6460
Sun Sep 30, 2007 9:36 pm
Banshee
Red Alert 2 Archives -> E3 Showcase
Banshee
5
8172
Sun Sep 30, 2007 6:33 pm
DonutArnold
Red Alert 2 Archives -> September 2000 Teasers (1/3)
Banshee
5
10000
Sun Sep 30, 2007 2:32 pm
Oshog
Using OS BIG Editor :: The Guide
(Quick Online Help/Reference)
Banshee
0
8595
Sat Mar 03, 2007 3:40 pm
Banshee
Singleplayer Map Making Competition: Judges
Banshee
2
6893
Thu Feb 22, 2007 4:24 am
Banshee
CnC 3 Community Summit Wrap-Up - Part 3: The last day
From gameplay to goodbyes...
Banshee
8
13531
Tue Jan 16, 2007 2:06 pm
Oshog
CnC 3 Community Summit Wrap-Up - Part 2: Invading EA
It's time to play the game!
Banshee
19
31329
Sun Jan 14, 2007 8:12 am
NiGhtPiSH
Singleplayer Map Making Competition: About
Banshee
0
6136
Thu Oct 26, 2006 3:15 am
Banshee
Singleplayer Map Making Competition: Prizes
Banshee
0
5609
Thu Oct 26, 2006 3:09 am
Banshee
Singleplayer Map Making Competition: Rules
Banshee
0
5717
Thu Oct 26, 2006 2:59 am
Banshee
Command & Conquer 3: Nod Buildings.
Content by Alex06, aditional credits to C&C Infiltration (cnc-i.net)
Banshee
32
23959
Wed Sep 13, 2006 7:25 pm
Banshee
Command & Conquer 3: Tech Buildings.
Content by Alex06, aditional credits to C&C Infiltration (cnc-i.net)
Banshee
1
5813
Fri Aug 25, 2006 7:37 pm
Banshee
Command & Conquer 3: GDI Buildings.
Content by Alex06, aditional credits to C&C Infiltration (cnc-i.net)
Banshee
1
6483
Fri Aug 25, 2006 5:57 pm
Banshee
Command & Conquer 3 News Archives
All news about C&C 3 are here.
Banshee
0
5952
Mon Apr 24, 2006 12:03 am
Banshee
Display topics from previous: All Topics 1 Day 7 Days 2 Weeks 1 Month 3 Months 6 Months 1 Year
Sort by: Last Post First Post Topic Title Replies Views Author
Ascending Descending